Archive for 16. November 2009

decision paralysis

Design is a very open ended field…it is not like engineering.

One does not have a right or a wrong answer but an endless set of choices that need to be justified and supported. Everything one does is a decision and it will affect the future of that object. Its materials (acrylic or masonite), realism (working or looks-like), texure (inviting or passive). All these decisions weighing in on the end our our tongue, hopeing we are making the correct one.

Decision paralysis has hit me hard today:

Racquetball…do i go right and give it a backhand or left and go for the forehand…WAM it hits me in the stomach.

If I can’t decide that…how can I decide something I want to make for personal statement? Do I go left, right, up, down, through the tunnel, do I warp to another level or do I just try and avoid the koopas?

no wonder I was never any good at video games…

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